{"id":11471,"date":"2023-06-01T08:00:48","date_gmt":"2023-06-01T02:30:48","guid":{"rendered":"http:\/\/myprojectideas.com\/?p=11471"},"modified":"2025-10-10T11:49:53","modified_gmt":"2025-10-10T11:49:53","slug":"how-to-build-flames-game-in-python","status":"publish","type":"post","link":"https:\/\/rudelabs.ai\/blogs\/how-to-build-flames-game-in-python\/","title":{"rendered":"How To Build Flames Game In Python"},"content":{"rendered":"<p>Flames Game in Python is a fun technique to determine two people&#8217;s relationship status. It is based on the famous game FLAMES, which stands for Friends, Lovers, Affectionate, Marriage, Enemies, and Sibling. This article will give you a brief overview of How To Build Flames Game In Python.<\/p>\n<h2>Introduction<\/h2>\n<p>In this game, you must enter two names and then eliminate the common letters based on their occurrences. The leftover letters are enumerated and utilized individually to delete the letters in FLAMES. The outcome is the final letter that remains.<\/p>\n<iframe loading=\"lazy\"  id=\"_ytid_37021\"  width=\"1080\" height=\"607\"  data-origwidth=\"1080\" data-origheight=\"607\" src=\"https:\/\/www.youtube.com\/embed\/eDC56yRGgPs?enablejsapi=1&autoplay=0&cc_load_policy=0&cc_lang_pref=&iv_load_policy=1&loop=0&rel=1&fs=1&playsinline=0&autohide=2&theme=dark&color=red&controls=1&\" class=\"__youtube_prefs__  no-lazyload\" title=\"YouTube player\"  allow=\"fullscreen; accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen data-no-lazy=\"1\" data-skipgform_ajax_framebjll=\"\"><\/iframe>\n<p>&nbsp;<\/p>\n<h2>Objectives<\/h2>\n<p>Python is a versatile language with a wide range of applications. It is capable of performing diverse tasks, including game development. In this instance, we will develop a basic FLAMES game without relying on external libraries such as <a href=\"https:\/\/www.pygame.org\/news\">PyGame<\/a>.<\/p>\n<p>This game will be developed based on the following steps:<\/p>\n<p>1. Take the two names.<\/p>\n<p>2. Remove the common characters with their respective common occurrences.<\/p>\n<p>3. Get the count of the characters that are left.<\/p>\n<p>4. Take FLAMES letters as <em><strong>[\u201cF\u201d, \u201cL\u201d, \u201cA\u201d, \u201cM\u201d, \u201cE\u201d, \u201cS\u201d]<\/strong><\/em><\/p>\n<p>5. Start removing letters using the count we got.<\/p>\n<p>6. The letter which lasts the process is the result.<\/p>\n<h2>Requirements<\/h2>\n<p>1. You must have a basic understanding of Python.<\/p>\n<p>2. Any text editor or<a href=\"https:\/\/code.visualstudio.com\/\"><strong> Visual Studio Code<\/strong><\/a><\/p>\n<p>3. To run and build the Python code on your machine, you will need a <a href=\"https:\/\/docs.python.org\/3\/library\/venv.html\"><strong>Python Environment<\/strong><\/a>.<\/p>\n<h2>Source Code<\/h2>\n<pre class=\"EnlighterJSRAW\" data-enlighter-language=\"python\"># function for removing common characters\r\n\r\n# with their respective occurrences\r\n\r\ndef remove_match_char(list1, list2):\r\n\r\nfor i in range(len(list1)):\r\n\r\nfor j in range(len(list2)):\r\n\r\n# if the common character is found\r\n\r\n# then remove that character\r\n\r\n# and return list of concatenated\r\n\r\n# list with True Flag\r\n\r\nif list1[i] == list2[j]:\r\n\r\nc = list1[i]\r\n\r\n# remove character from the list\r\n\r\nlist1.remove(c)\r\n\r\nlist2.remove(c)\r\n\r\n# concatenation of two list elements with *\r\n\r\n# * is act as border mark here\r\n\r\nlist3 = list1 + [\"*\"] + list2\r\n\r\n# return the concatenated list with True flag\r\n\r\nreturn [list3, True]\r\n\r\n# no common characters is found\r\n\r\n# return the concatenated list with False flag\r\n\r\nlist3 = list1 + [\"*\"] + list2\r\n\r\nreturn [list3, False]\r\n\r\n# Driver code\r\n\r\nif __name__ == \"__main__\":\r\n\r\n# take first name\r\n\r\np1 = input(\"Player 1 name : \")\r\n\r\n# converted all letters into lower case\r\n\r\np1 = p1.lower()\r\n\r\n# replace any space with empty string\r\n\r\np1.replace(\" \", \"\")\r\n\r\n# make a list of letters or characters\r\n\r\np1_list = list(p1)\r\n\r\n# take 2nd name\r\n\r\np2 = input(\"Player 2 name : \")\r\n\r\np2 = p2.lower()\r\n\r\np2.replace(\" \", \"\")\r\n\r\np2_list = list(p2)\r\n\r\n# taking a flag as True initially\r\n\r\nproceed = True\r\n\r\n# keep calling remove_match_char function\r\n\r\n# until common characters is found or\r\n\r\n# keep looping until proceed flag is True\r\n\r\nwhile proceed:\r\n\r\n# function calling and store return value\r\n\r\nret_list = remove_match_char(p1_list, p2_list)\r\n\r\n\r\n\r\n\r\n# take out concatenated list from return list\r\n\r\ncon_list = ret_list[0]\r\n\r\n\r\n\r\n\r\n# take out flag value from return list\r\n\r\nproceed = ret_list[1]\r\n\r\n# find the index of \"*\" \/ border mark\r\n\r\nstar_index = con_list.index(\"*\")\r\n\r\n# list slicing perform\r\n\r\n# all characters before * store in p1_list\r\n\r\np1_list = con_list[: star_index]\r\n\r\n# all characters after * store in p2_list\r\n\r\np2_list = con_list[star_index + 1:]\r\n\r\n# count total remaining characters\r\n\r\ncount = len(p1_list) + len(p2_list)\r\n\r\n# list of FLAMES acronym\r\n\r\nresult = [\"Friends\", \"Love\", \"Affection\", \"Marriage\", \"Enemy\", \"Siblings\"]\r\n\r\n# keep looping until only one item\r\n\r\n# is not remaining in the result list\r\n\r\nwhile len(result) &gt; 1:\r\n\r\n# store that index value from\r\n\r\n# where we have to perform slicing.\r\n\r\nsplit_index = (count % len(result) - 1)\r\n\r\n# this steps is done for performing\r\n\r\n# anticlock-wise circular fashion counting.\r\n\r\nif split_index &gt;= 0:\r\n\r\n# list slicing\r\n\r\nright = result[split_index + 1:]\r\n\r\nleft = result[: split_index]\r\n\r\n# list concatenation\r\n\r\nresult = right + left\r\n\r\nelse:\r\n\r\nresult = result[: len(result) - 1]\r\n\r\n# print final result\r\n\r\nprint(\"Relationship status :\", result[0])<\/pre>\n<h2>Explanation of the Code<\/h2>\n<p>1. We started the game by taking input for the first name, Player 1 name.<\/p>\n<p>2. Then, we converted all of the letters into lowercase and replaced any space with an empty string.<\/p>\n<p>3. Next, we made a list of all of the letters in Player 1\u2019s name.<\/p>\n<p>4. After that, we took the input for the second name, Player 2 name.<\/p>\n<p>5. Again, we converted all of the letters into lowercase and replaced any space with an empty string.<\/p>\n<p>6. Next, we created a list of characters from both players\u2019 names.<\/p>\n<p>7. Further, we started by setting the proceed flag to True.<\/p>\n<p>8. Then we called the <em><strong>remove_match_char()<\/strong><\/em> function on each list.<\/p>\n<p>9. The function <em><strong>remove_match_char()<\/strong><\/em> scans both lists to identify shared characters and eliminates them.<\/p>\n<p>10. If there are no shared characters, the <em><strong>&#8220;proceed&#8221;<\/strong><\/em> variable is set to False, and the loop terminates.<\/p>\n<p>11. If identical characters are discovered, the index of the <em><strong>&#8220;*&#8221;<\/strong><\/em> border mark is stored in <em><strong>ret_list[0]<\/strong><\/em>. The flag value (True) is stored in <em><strong>ret_list[1]<\/strong><\/em>, and the index of the character&#8217;s occurrence in either <em><strong>p1_list<\/strong><\/em> or <em><strong>p2_list<\/strong><\/em> is stored in <em><strong>star_index<\/strong><\/em>, depending on the list used.<\/p>\n<p>12. After eliminating the shared characters from both p1_list and p2_list.<\/p>\n<p>13. We first took in two player names as input.<\/p>\n<p>14. Next, each name&#8217;s letters are converted to lowercase.<\/p>\n<p>15. Finally, any spaces are replaced with an empty string.<\/p>\n<p>16. A list of these strings is then created.<\/p>\n<p>17. Next, the remove_match_char function is called once for each list.<\/p>\n<p>18. This function looks for a common character between the two lists and removes it.<\/p>\n<p>19. If no common characters are found, the return value is <em><strong>[list1, False]<\/strong><\/em>, and then proceed flag is set to True.<\/p>\n<p>20. If a familiar character is found, the return value is<em><strong> [list3, True]<\/strong><\/em>, and then proceed flag is set to False.<\/p>\n<p>21. Finally, the concatenated list is returned with either <em><strong>[list3, True]<\/strong><\/em>.<\/p>\n<h2>Output<\/h2>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-17548 size-full\" src=\"https:\/\/rudelabs.ai\/blogs\/wp-content\/uploads\/2023\/06\/word-image-11471-1.webp\" alt=\"How To Build Flames Game In Python\" width=\"306\" height=\"85\" \/><\/p>\n<h2><a id=\"post-11471-_heading=h.ebpe5xa4itcn\"><\/a>Conclusion<\/h2>\n<p>Hence, we have successfully built the Python application to build the Flames game in Python, which is quite exciting and fun to play with your friends.<\/p>\n<p><a href=\"https:\/\/rudelabs.ai\/blogs\/category\/python\/\"><em><strong>More Python Projects&gt;&gt;&gt;<\/strong><\/em><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In this Python project tutorial we are going to create FLAMES game which is a fun technique to determine two people&#8217;s relationship status. <\/p>\n","protected":false},"author":1,"featured_media":11786,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"categories":[4,7,5],"tags":[],"class_list":["post-11471","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-coding-basics","category-coding-projects","category-python"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.1.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>How To Build Flames Game In Python - RUDE LABS<\/title>\n<meta name=\"description\" content=\"Flames Game in Python is a fun technique to determine two people&#039;s relationship status. 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