{"id":8903,"date":"2022-11-25T17:36:31","date_gmt":"2022-11-25T12:06:31","guid":{"rendered":"http:\/\/myprojectideas.com\/?p=8903"},"modified":"2025-10-26T08:07:09","modified_gmt":"2025-10-26T08:07:09","slug":"math-game-using-arduino-arduino-project","status":"publish","type":"post","link":"https:\/\/rudelabs.ai\/blogs\/math-game-using-arduino-arduino-project\/","title":{"rendered":"Math Game Using Arduino | Arduino Project"},"content":{"rendered":"<h1><strong style=\"font-size: 26px;\">Introduction<\/strong><\/h1>\n<p>Do you want to make learning mathematics more interesting? Then you will find this Arduino project really helpful. Today we are going to create a Math Game Using Arduino. It will be a time-based game with components like Pushbuttons and LCD to display scores.<\/p>\n<iframe loading=\"lazy\"  id=\"_ytid_82428\"  width=\"1080\" height=\"607\"  data-origwidth=\"1080\" data-origheight=\"607\" src=\"https:\/\/www.youtube.com\/embed\/QNAF5_QDw-k?enablejsapi=1&autoplay=0&cc_load_policy=0&cc_lang_pref=&iv_load_policy=1&loop=0&rel=1&fs=1&playsinline=0&autohide=2&theme=dark&color=red&controls=1&\" class=\"__youtube_prefs__  no-lazyload\" title=\"YouTube player\"  allow=\"fullscreen; accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen data-no-lazy=\"1\" data-skipgform_ajax_framebjll=\"\"><\/iframe>\n<p>&nbsp;<\/p>\n<h2><strong>Supplies<\/strong><\/h2>\n<p>To get started with making this project let&#8217;s have a look at the requirements first. We are doing this project online on <a href=\"https:\/\/www.tinkercad.com\/\">Tinkercad<\/a>, but you can also make it physically by purchasing the components online or from any electronics center<\/p>\n<h3><strong>Components<\/strong><\/h3>\n<ul>\n<li><a href=\"https:\/\/docs.arduino.cc\/hardware\/uno-rev3\">Arduino Uno R3<\/a><\/li>\n<li>2 PushButtons<\/li>\n<li><a href=\"https:\/\/www.amazon.in\/s?k=LCD+16x2&amp;crid=H8XL4BAHN93U&amp;sprefix=lcd+16x2%2Caps%2C215&amp;ref=nb_sb_noss_1\">LCD 16&#215;2<\/a><\/li>\n<li>1 small <a href=\"https:\/\/www.amazon.in\/s?k=Breadboard&amp;crid=35JJND8ZEDX02&amp;sprefix=breadboard%2Caps%2C220&amp;ref=nb_sb_noss_1\">Breadboard<\/a><\/li>\n<li>3 Resistors<\/li>\n<li>Connecting wires<\/li>\n<\/ul>\n<h2><strong>Circuit Diagram<\/strong><\/h2>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-18242 size-full\" src=\"https:\/\/rudelabs.ai\/blogs\/wp-content\/uploads\/2022\/11\/word-image-8903-1-1.webp\" alt=\"Math Game Using Arduino\" width=\"1366\" height=\"528\" \/><\/p>\n<h2><strong>Steps To Create A Math Game Using Arduino<\/strong><\/h2>\n<p><strong><span data-preserver-spaces=\"true\">Step 1:<\/span><\/strong><span data-preserver-spaces=\"true\">\u00a0Gather all the components onto the Digital Board or Physical Table.<\/span><\/p>\n<p><strong><span data-preserver-spaces=\"true\">Step 2:\u00a0<\/span><\/strong><span data-preserver-spaces=\"true\">Plug the PushButtons on the BreadBoard.<\/span><\/p>\n<p><strong><span data-preserver-spaces=\"true\">PushButton:<\/span><\/strong><\/p>\n<p><strong><span data-preserver-spaces=\"true\">Step 3:<\/span><\/strong><span data-preserver-spaces=\"true\"> Now, Connect the First terminal of each to 5V pin of the Arduino.<\/span><\/p>\n<p><strong><span data-preserver-spaces=\"true\">Step 4:<\/span><\/strong><span data-preserver-spaces=\"true\">\u00a0Connect the Second terminal of each to GND pin of the Arduino.<\/span><\/p>\n<p><strong><span data-preserver-spaces=\"true\">Step 5:<\/span><\/strong><span data-preserver-spaces=\"true\">\u00a0Connect the 3rd pin of Pushbutton to the 10 and 11 number pin of the Arduino, respectively.<\/span><\/p>\n<p><strong><span data-preserver-spaces=\"true\">LCD:<\/span><\/strong><\/p>\n<p><strong><span data-preserver-spaces=\"true\">Step 6:<\/span><\/strong><span data-preserver-spaces=\"true\">\u00a0Connect Power and LED anode terminal of LCD to the 5V pin of the Arduino.<\/span><\/p>\n<p><strong><span data-preserver-spaces=\"true\">Step 7:<\/span><\/strong><span data-preserver-spaces=\"true\">\u00a0Connect the Ground, Contrast, and Read\/Write and LED cathode terminals of LCD to the GND pin of Arduino, as shown in the circuit diagram.<\/span><\/p>\n<p><strong><span data-preserver-spaces=\"true\">Step 8:<\/span><\/strong><span data-preserver-spaces=\"true\"> Connect the Register Select, Enable, and DB4 to DB7 pins of LCD to the 2nd to 7th number pins of the Arduino, as shown in the figure.<\/span><\/p>\n<h2><strong>Source Code<\/strong><\/h2>\n<pre class=\"EnlighterJSRAW\" data-enlighter-language=\"cpp\">#include &lt;LiquidCrystal.h&gt;\r\n\r\nLiquidCrystal lcd(2, 3, 4, 5, 6, 7);\r\n\r\nint a = 10, b = 11;\r\n\r\nint A;\r\n\r\nint score = 0;\r\n\r\nvoid setup()\r\n\r\n{\r\n\r\nSerial.begin(9600);\r\n\r\nlcd.begin(16,2);\r\n\r\npinMode(a, INPUT);\r\n\r\npinMode(b, INPUT);\r\n\r\n}\r\n\r\n\r\n\r\n\r\nvoid loop()\r\n\r\n{\r\n\r\nlcd.clear();\r\n\r\nlcd.setCursor(0, 0);\r\n\r\nlcd.print(\"Choose the \");\r\n\r\nlcd.setCursor(0, 1);\r\n\r\nlcd.print(\"correct answer \");\r\n\r\ndelay(2000);\r\n\r\n\r\n\r\n\r\nlcd.clear();\r\n\r\nlcd.setCursor(0, 0);\r\n\r\nlcd.print(\" 12 x 12 = 144\");\r\n\r\nlcd.setCursor(0, 1);\r\n\r\nlcd.print(\"a)True b)False\");\r\n\r\ndelay(5000);\r\n\r\n\r\n\r\n\r\nA = digitalRead(a);\r\n\r\nSerial.print(A);\r\n\r\nif(A == 1)\r\n\r\n{\r\n\r\nscore = score + 5;\r\n\r\n}\r\n\r\n\r\n\r\n\r\nlcd.clear();\r\n\r\nlcd.setCursor(0, 0);\r\n\r\nlcd.print(\"TRUE\");\r\n\r\ndelay(2000);\r\n\r\n\r\n\r\n\r\nlcd.clear();\r\n\r\nlcd.setCursor(0, 0);\r\n\r\nlcd.print(\" 15 + 32 = 47 \");\r\n\r\nlcd.setCursor(0, 1);\r\n\r\nlcd.print(\"a)True b)False\");\r\n\r\ndelay(5000);\r\n\r\nA = digitalRead(a);\r\n\r\nSerial.print(A);\r\n\r\nif(A == HIGH)\r\n\r\n{\r\n\r\nscore = score + 5;\r\n\r\n}\r\n\r\n\r\n\r\n\r\nlcd.clear();\r\n\r\nlcd.setCursor(0, 0);\r\n\r\nlcd.print(\"TRUE\");\r\n\r\ndelay(2000);\r\n\r\n\r\n\r\n\r\nlcd.clear();\r\n\r\nlcd.setCursor(0, 0);\r\n\r\nlcd.print(\" 32 x 5 = 150\");\r\n\r\nlcd.setCursor(0, 1);\r\n\r\nlcd.print(\"a)True b)False\");\r\n\r\ndelay(5000);\r\n\r\nA = digitalRead(b);\r\n\r\nSerial.print(A);\r\n\r\nif(A == HIGH)\r\n\r\n{\r\n\r\nscore = score + 5;\r\n\r\n}\r\n\r\n\r\n\r\n\r\nlcd.clear();\r\n\r\nlcd.setCursor(0, 0);\r\n\r\nlcd.print(\"FALSE\");\r\n\r\ndelay(2000);\r\n\r\n\r\n\r\n\r\nlcd.clear();\r\n\r\nlcd.setCursor(0, 0);\r\n\r\nlcd.print(\" 99 * 99 = 9891\");\r\n\r\nlcd.setCursor(0, 1);\r\n\r\nlcd.print(\"a)True b)False\");\r\n\r\ndelay(5000);\r\n\r\n\r\n\r\n\r\nA = digitalRead(b);\r\n\r\nSerial.print(A);\r\n\r\nif(A == HIGH)\r\n\r\n{\r\n\r\nscore = score + 5;\r\n\r\n}\r\n\r\n\r\n\r\n\r\nlcd.clear();\r\n\r\nlcd.setCursor(0, 0);\r\n\r\nlcd.print(\"FALSE\");\r\n\r\ndelay(2000);\r\n\r\n\r\n\r\n\r\nlcd.clear();\r\n\r\nlcd.setCursor(0, 0);\r\n\r\nlcd.print(\" 54 - 45 = 9\");\r\n\r\nlcd.setCursor(0, 1);\r\n\r\nlcd.print(\"a)True b)False\");\r\n\r\ndelay(5000);\r\n\r\n\r\n\r\n\r\nA = digitalRead(a);\r\n\r\nSerial.print(A);\r\n\r\nif(A == HIGH)\r\n\r\n{\r\n\r\nscore = score + 5;\r\n\r\n}\r\n\r\n\r\n\r\n\r\nlcd.clear();\r\n\r\nlcd.setCursor(0, 0);\r\n\r\nlcd.print(\"TRUE\");\r\n\r\ndelay(2000);\r\n\r\n\r\n\r\n\r\nlcd.clear();\r\n\r\nlcd.setCursor(0, 0);\r\n\r\nlcd.print(\" 68 \/ 4 = 17\");\r\n\r\nlcd.setCursor(0, 1);\r\n\r\nlcd.print(\"a)True b)False\");\r\n\r\ndelay(5000);\r\n\r\n\r\n\r\n\r\nA = digitalRead(a);\r\n\r\nSerial.print(A);\r\n\r\nif(A == HIGH)\r\n\r\n{\r\n\r\nscore = score + 5;\r\n\r\n}\r\n\r\n\r\n\r\n\r\nlcd.clear();\r\n\r\nlcd.setCursor(0, 0);\r\n\r\nlcd.print(\"TRUE\");\r\n\r\ndelay(2000);\r\n\r\n\r\n\r\n\r\nlcd.clear();\r\n\r\nlcd.setCursor(0, 0);\r\n\r\nlcd.print(\" 67 % 2 = 1\");\r\n\r\nlcd.setCursor(0, 1);\r\n\r\nlcd.print(\"a)True b)False\");\r\n\r\ndelay(5000);\r\n\r\n\r\n\r\n\r\nA = digitalRead(a);\r\n\r\nSerial.print(A);\r\n\r\nif(A == HIGH)\r\n\r\n{\r\n\r\nscore = score + 5;\r\n\r\n}\r\n\r\n\r\n\r\n\r\nlcd.clear();\r\n\r\nlcd.setCursor(0, 0);\r\n\r\nlcd.print(\"TRUE\");\r\n\r\ndelay(2000);\r\n\r\n\r\n\r\n\r\nlcd.clear();\r\n\r\nlcd.setCursor(0, 0);\r\n\r\nlcd.print(\"Final Score = \");\r\n\r\nlcd.setCursor(14, 0);\r\n\r\nlcd.print(score);\r\n\r\ndelay(5000);\r\n\r\n}<\/pre>\n<h2><strong>Explanation of the Code<\/strong><\/h2>\n<p>1. Initially, we included a header file for LCD.<\/p>\n<p>2. After that, we initialized arrays and variables that will be required in the function.<\/p>\n<p>3. Now, for the setup function, we have declared the LCD as having 2 rows and 16 columns. Also, we have configured the pin mode for input purposes and began the serial connection with 9600 bits per second.<\/p>\n<p>4. In the loop function, we display the options, along with the question, and give 5 seconds of time to the player to give the answer to that question using the push button. If the answer is right, the player will get 5 points, and at last, the final score will be displayed.<\/p>\n<h3><strong>Purpose of Functions:<\/strong><\/h3>\n<ul>\n<li><span data-preserver-spaces=\"true\"><em><strong>lcd.clear():<\/strong><\/em> will help to clear the screen of the LCD<\/span><\/li>\n<li><span data-preserver-spaces=\"true\"><em><strong>lcd.print():<\/strong><\/em> prints the text in the LCD<\/span><\/li>\n<li><span data-preserver-spaces=\"true\"><em><strong>lcd.setCursor():<\/strong><\/em> helps to set the cursor in the LCD<\/span><\/li>\n<li><span data-preserver-spaces=\"true\">Delay function: takes time in milliseconds, using which players will get 5 seconds of time to answer each question.<\/span><\/li>\n<\/ul>\n<h2><a id=\"post-8903-_1fob9te\"><\/a><strong>Output<\/strong><\/h2>\n<p>Now let us have a look at the final output of this Arduino project once we have successfully established all the connections.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-18244 size-full\" src=\"https:\/\/rudelabs.ai\/blogs\/wp-content\/uploads\/2022\/11\/Maths-Game-Using-Arduino.webp\" alt=\"Math Game Using Arduino\" width=\"1082\" height=\"527\" \/><\/p>\n<p>When you start the simulation, you will be able to see the display on the LCD, and your final score after playing this math game will be displayed.<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/rudelabs.ai\/blogs\/category\/arduino\/\"><em><strong>More Arduino Projects&gt;&gt;&gt;<\/strong><\/em><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Do you want to make learning mathematics more interesting? Today we are going to create a time-based Math Game Using Arduino.<\/p>\n","protected":false},"author":1,"featured_media":8905,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"categories":[31,4,7],"tags":[],"class_list":["post-8903","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-arduino","category-coding-basics","category-coding-projects"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.1.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Math Game Using Arduino | Arduino Project - RUDE LABS<\/title>\n<meta name=\"description\" content=\"Do you want to make learning mathematics more interesting? 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